Mass Arbitration Tactics Revolutionize Mobile Game Litigation Landscape

Amidst the chaos of courtroom battlefields, attorney Raphael Janove has pioneered a new approach for confronting mass arbitration challenges, particularly within the context of mobile game litigation. Last month, Janove launched his own firm with a primary focus on such arbitration to address consumer claims against mobile game developers.

This strategy was put to a test recently when he faced a class action lawsuit pertaining to the mobile game “Game of Thrones: Conquest”. In this case, Janove had to convince an appeal’s panel that the game’s developer, Warner Bros. Entertainment Inc., purposefully designed the app’s interface to divert users’ attention from an arbitration clause embedded in its agreement.

He argued that the user’s attention was strategically drawn towards captivating graphics from the widely popular HBO series, coupled with large fonts and subtle design elements, like a bright blue ‘play’ button. All these features, as per Janove, were strategically framed to downplay the visibility of the arbitration clause that users might have otherwise noticed.

To learn more about Janove’s argument and the appeal process, you can visit the original article.